Configuration
1. Configure cl_config.lua
cl_config.lua
In this section, you will configure the client-side configuration file cl_config.lua
. Follow the instructions below to set it up according to your framework (ESX or QBcore).
Config = {}
Config.Header = {
title = "RESMONSTUDIO", -- The title displayed in the header
name = "Car Wash" -- The name of the system in the header
}
Config.Options = {
Language = 'en', -- Default language for the system (e.g., 'en', 'de', 'fr', etc.)
UseOldEsx = false, -- Use the old ESX export method or the new one
SharedObject = {
["client"] = "esx:getSharedObject", -- Client-side shared object for ESX
["server"] = "esx:getSharedObject", -- Server-side shared object for ESX
},
Packages = {
[1] = {
Name = "Basic", -- Name of the package
Price = 1500, -- Price for the Basic car wash package
WashDuration = 5 -- Duration (in seconds) for the Basic wash
},
[2] = {
Name = "Standard", -- Name of the package
Price = 3000, -- Price for the Standard car wash package
WashDuration = 10 -- Duration (in seconds) for the Standard wash
},
[3] = {
Name = "Premium", -- Name of the package
Price = 5000, -- Price for the Premium car wash package
WashDuration = 20 -- Duration (in seconds) for the Premium wash
},
},
Positions = {
vector3(24.81, -1391.95, 28.32), -- Location 1: Carwash position coordinates
vector3(-699.87, -933.48, 18.01), -- Location 2: Carwash position coordinates
},
}
Config.Blip = {
enabled = true, -- Enable or disable the blip on the map
sprite = 100, -- Blip sprite ID for the car wash icon
display = 4, -- Display type (whether the blip is visible on the minimap, main map, etc.)
scale = 0.8, -- Scale of the blip icon
color = 1, -- Blip color ID (defines the color of the icon)
shortrange = true, -- Should the blip only show when close by?
text = "Carwash", -- Blip name displayed on the map
}
Config.Marker = {
Type = 1, -- Marker type (game-defined)
Size = vector3(5.0, 5.0, 0.2), -- Size of the marker (width, depth, height)
Color = { r = 255, g = 255, b = 255, a = 155 }, -- Color of the marker (RGBA values) [White]
BobUpAndDown = false, -- Should the marker bob up and down?
FaceCamera = false, -- Should the marker face the player's camera?
Rotate = 2, -- Marker rotation type (game-defined)
TextureDict = false, -- Texture dictionary for custom textures (nil for default)
TextureName = false, -- Texture name to apply to the marker (nil for default)
DrawOnEntities = false -- Should the marker be drawn on entities?
}
Config.Progressbar = {
Enabled = false, -- Enable or disable the progress bar
func = function(message, duration)
if Config.Progressbar.Enabled then
exports["rs_hud"]:Progressbar(true, message, duration * 1000)
end
end
}
-- Function to send a notification to the player
function SendNotification(message)
TriggerEvent('esx:showNotification', message)
-- TriggerEvent('rs_notify', 'Carwash', message , 'info', 5000)
end
-- Function to show a help notification
function ShowHelpNotify(msg, E)
ESX.ShowHelpNotification(msg, E)
-- exports["rs_hud"]:HelpNotify(msg, E)
end
2. Configure sv_config.lua
sv_config.lua
In this section, you will configure the server-side configuration file sv_config.lua
. Follow the instructions below to set it up according to your framework (ESX or QBcore)
CFG = {}
CFG.Webhooks = {
Color = "16777215",
Author = "ResmonStudio",
AuthorURL = "https://i.ibb.co/PZDN7K4/logo.png",
ThumbURL = "https://i.ibb.co/PZDN7K4/logo.png",
Username = "RS | Logs",
Webhooks = {
pay = {'PUT_YOUR_WEBHOOK'},
}
}
3. Select Languages in sh_languages.lua
sh_languages.lua
In the sh_languages.lua
file, you can manage all available language options. To set your preferred language and its corresponding translations, navigate to cl_config.lua
and specify your desired locale. This allows you to customize the different languages.
Config.Languages = {
['en'] = { -- English
["WashStarted"] = "Started Carwash Program: %s for $%s",
["WashSuccess"] = "Your vehicle has been washed. Always drive safe!",
["NotEnoughMoney"] = "You do not have enough cash!",
["AlreadyProcess"] = "Another car wash is already in progress.",
["HelpNotify"] = "Press ~INPUT_CONTEXT~ to wash your car",
["WashingNow"] = "Your car is being washed ...",
},
['de'] = { -- German
["WashStarted"] = "Autowaschanlage gestartet: %s für $%s",
["WashSuccess"] = "Ihr Fahrzeug wurde gewaschen. Fahren Sie sicher!",
["NotEnoughMoney"] = "Du hast nicht genug Geld!",
["AlreadyProcess"] = "Es läuft bereits eine andere Autowäsche.",
["HelpNotify"] = "Drücke ~INPUT_CONTEXT~, um dein Auto zu waschen",
["WashingNow"] = "Ihr Auto wird gewaschen ...",
},
['es'] = { -- Spanish
["WashStarted"] = "Programa de lavado iniciado: %s por $%s",
["WashSuccess"] = "Tu vehículo ha sido lavado. ¡Conduce con cuidado!",
["NotEnoughMoney"] = "¡No tienes suficiente dinero!",
["AlreadyProcess"] = "Ya hay otro lavado de autos en progreso.",
["HelpNotify"] = "Presiona ~INPUT_CONTEXT~ para lavar tu auto",
["WashingNow"] = "Tu auto está siendo lavado ...",
},
['fr'] = { -- French
["WashStarted"] = "Programme de lavage lancé : %s pour $%s",
["WashSuccess"] = "Votre véhicule a été lavé. Conduisez prudemment !",
["NotEnoughMoney"] = "Vous n'avez pas assez d'argent !",
["AlreadyProcess"] = "Un autre lavage est déjà en cours.",
["HelpNotify"] = "Appuyez sur ~INPUT_CONTEXT~ pour laver votre voiture",
["WashingNow"] = "Votre voiture est en train d'être lavée ...",
},
['it'] = { -- Italian
["WashStarted"] = "Programma di lavaggio avviato: %s per $%s",
["WashSuccess"] = "Il tuo veicolo è stato lavato. Guida con prudenza!",
["NotEnoughMoney"] = "Non hai abbastanza soldi!",
["AlreadyProcess"] = "Un altro lavaggio auto è già in corso.",
["HelpNotify"] = "Premi ~INPUT_CONTEXT~ per lavare il tuo veicolo",
["WashingNow"] = "Il tuo veicolo è in fase di lavaggio ...",
},
['nl'] = { -- Dutch
["WashStarted"] = "Autowasprogramma gestart: %s voor $%s",
["WashSuccess"] = "Uw voertuig is gewassen. Rijd veilig!",
["NotEnoughMoney"] = "Je hebt niet genoeg geld!",
["AlreadyProcess"] = "Er wordt al een andere autowas uitgevoerd.",
["HelpNotify"] = "Druk op ~INPUT_CONTEXT~ om uw auto te wassen",
["WashingNow"] = "Uw auto wordt gewassen ...",
},
['pt'] = { -- Portuguese
["WashStarted"] = "Programa de lavagem iniciado: %s por $%s",
["WashSuccess"] = "Seu veículo foi lavado. Dirija com segurança!",
["NotEnoughMoney"] = "Você não tem dinheiro suficiente!",
["AlreadyProcess"] = "Outro lava-rápido já está em andamento.",
["HelpNotify"] = "Pressione ~INPUT_CONTEXT~ para lavar seu veículo",
["WashingNow"] = "Seu veículo está sendo lavado ...",
},
['ru'] = { -- Russian
["WashStarted"] = "Программа мойки начата: %s за $%s",
["WashSuccess"] = "Ваш автомобиль был помыт. Всегда водите аккуратно!",
["NotEnoughMoney"] = "У вас недостаточно денег!",
["AlreadyProcess"] = "Мойка автомобиля уже выполняется.",
["HelpNotify"] = "Нажмите ~INPUT_CONTEXT~, чтобы помыть машину",
["WashingNow"] = "Ваша машина моется ...",
},
}
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